Ahead of IESF Bali 2022, Indonesia Has a Great Opportunity to Win Gold

Ahead of IESF Bali 2022, Indonesia Has a Great Opportunity to Win Gold

Facing the International Esports Federation (IESF) Bali 14th The World Esports Championships which will be held on December 2-11, host Indonesia stated the readiness of the national team to compete and fight for gold in this elite esports event.

Featuring 700 athletes from 120 countries, IESF Bali 14th The World Esports Championships will present six game numbers: Counter-Strike: Global Offensive (CS: GO), PUBG Mobile, Mobile Legends: Bang-Bang, eFootball 2023, DOTA 2, and Tekken 7.

Guinness World Records will also monitor and it is hoped that IESF Bali 14th The World Esports Championships will be listed as an event offline with the highest number of competitors participating.


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Present Indonesia’s Potential at IESF Bali 2022

IESF 2022
Photo via PBESI

Apart from being colored with optimism, the discussion held by the Indonesian Esports Council (PB ESI) which discussed the map of strength and competition at IESF Bali 14th This World Championships also reveals interesting predictions about countries that should be watched out for and who have the potential to become dark horses.

Examining the map of Indonesia’s strengths and potential in each number of games contested, both Christian Suryadi, Head of the PBESI Coach & Referee Division, as well as esports activist and observer Irliansyah Wijanarko expressed his optimism for Indonesia’s achievements in several events.

Number PUBG Mobile which so far has proven the expertise and achievements of its players are called by both of them as having a great chance of winning.

It didn’t take long to adapt, and Indonesia was quite accomplished at the branch PUBG Mobile. Our prediction is that South Korea will be Indonesia’s toughest opponent at the IESF Esports World Championships in Bali later,” said Irliansyah.

Still in genre first-person shooter (FPS), Irliansyah also said CS:GO as a game number that can be a place to show off for the Indonesian squad.

“Competition CS:GO Women between Indonesia and Poland, as well CS:GO Men between Indonesia and teams from Europe will be matches that must be watched,” he explained.

Even though European teams are favored, it is not impossible for a team CS:GO Men Indonesia appears as a dark horse capable of defeating favorite opponents.

“Individually, the composition of the team is actually very good. This is a valuable asset. Now the most important thing is to establish good player-to-player communication during preparation and matches.”

for genres multiplayer online battle arenas (MOBA), Irliansyah revealed that the meeting between Indonesia and the Philippines was in the category Mobile Legends: Bang-Bang will be one of the hottest duels at IESF Bali 14th World Esports Championships.

Meanwhile, for DOTA 2, Poland, France and the Philippines are anticipated to be strong rivals.

Temporary, Tekken 7 possibly dominated by the United States and Japan which are still fond of genre console games fighting the.

Similarly, the United States and Japan are also big opportunities in eFootball 2023but faced tough opponents, namely football-crazy countries: Brazil and France.

“Of course, with proper preparation, Indonesia also has the chance to shine in these two categories,” he added.

Christian Suryadi, Head of the PB ESI Coach & Referee Division added that IESF Bali 14th The World Esports Championships is the first esports tournament to compete in the game eFootball 2023.

With changes to the game engine, we can be sure that the eFootball 2023 game number will be a challenge for athletes,” he said.

Preparedness and Strategy of the Indonesian National Team

2022 IESF MLBB National Training
Photo via Gamebrott

Yohannes P. Siagian, Deputy Chairperson for PB Athletes & Achievements revealed the readiness and strategy of the Indonesian Esports National Team.

“Besides technical training, we also focus on fostering and preparing our athletes regarding non-technical aspects such as time management, eating patterns, communication patterns, and especially building a strong mentality. We are sure, with all the preparations that we have made, Indonesia can compete and make the nation proud throughout the world.said John

“Various efforts were made to prepare Indonesian teams to compete, including not broadcasting the final national competition match between Bigetron Alpha and EVOS Esports so that the strategy prepared by the team that will represent Indonesia at the IESF would not be read by potential opponents,” he added.

Responding to questions about Indonesia’s targets at IESF Bali 14th World Championships, Yohannes said, “In accordance with the directions of PB ESI General Chairperson Mr. Budi Gunawan, and PB ESI Deputy Chairperson Mr. Bambang Sunarwibowo, Indonesia must be successful as an organizer and successful in achievements. With that enthusiasm and commitment, Indonesia will strive with the best of its ability to become the overall champion.”

IESF appreciation for PBESI

IESF MLBB 2022
Photo via PBESI

With all eyes on Indonesia, Ilija Kurteski, Director of Operations, IESF expressed his appreciation to PB ESI for the dedication and totality he showed during the preparation of IESF Bali 14th World Esports Championships 2022.

“PB ESI and Garudaku provide the needs for this competition very well. From coordinating with so many participating countries, preparing adequate accommodations and even exceeding expectations, to the various things needed to make this event a success, Indonesia deserves a thumbs up as host.”

He also praised PB ESI’s positive contribution to the rapid progress experienced by the Indonesian esports ecosystem.

“Under the auspices of PB ESI, the Indonesian esports ecosystem is now well organized, involving various elements, and giving appropriate and proportional appreciation to athletes.”

“Other countries can use Indonesia and PB ESI as an example for developing infrastructure and forming an esports federation in their countries. In the future, Indonesia will even be able to become the center of world esports,” he concluded.

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